What is on the Survive Lava for Animals roster?
This table is the wall. Letter grades live on the tier list. Use the class picker if you want a buy-order instead of names.
| Entry | Hub | Notes |
|---|---|---|
| Grass | Worlds | First steal stage. Short routes and the place to learn the egg prompt. |
| Desert | Worlds | First power spike after Grass. Better eggs, longer heat-themed paths. |
| Beach | Worlds | Longer mid-early routes where a ledge can close as lava rises. |
| Underwater | Worlds | Midgame stage where jumps and vertical pathing cause most deaths. |
| Arctic | Worlds | Mid-late chokepoints. Late grabs from Desert timing fail here. |
| Jungle | Worlds | Dense paths and more player traffic on the way to Ancient. |
| Ancient | Worlds | High-risk premium stage. A saved hatch can reshape the pen. |
| Mythical | Worlds | Current top stage on this ladder. |
| Treadmill | Machines | Official trainer. Standing on it raises Speed and jump. |
| Trampoline | Machines | Secondary trainer for jump-heavy routes. |
| Animal pen | Machines | Base slots where hatched animals earn, including offline. |
| Trail shop | Machines | Movement upgrades you buy when Speed alone still loses the return. |
| Eggs | Materials | Objects you grab in a biome and hatch at base into earning animals. |
| Lava | Entities | Rising hazard. If it touches you, the egg you have not placed is lost with the run. |
